I worked on the lighting, atmosphere, and sky painting for the opening level of the game, Megalopolis. An incredible effort from the environment team on this one!
Environment art: Ryan Verne, Giovanni Martinez, Rod Parong, Matt Graczyk, Zaid Ahmed, Gabe Zumberge, Jason Anderson, Tom Breeden, Chris Devens
Design: Duncan Moore, Jonathan Ballard
FX: Sean Applegate, Seth Faske, Steven Russell
TechArt: J Tuason
https://www.artstation.com/polygonsoupchef
https://www.artstation.com/ryanv
https://www.artstation.com/gabez
https://www.artstation.com/mattgraczyk
https://www.artstation.com/n-gon
https://www.artstation.com/seanapplegate
https://www.artstation.com/royamaguchi
https://www.artstation.com/skelefellah
https://www.artstation.com/jtuason