Ratchet and Clank: Rift Apart - Lighting - Molonoth

I handled the level lighting and atmosphere work for Molonoth. Absolutely incredible design, animation, and environmental art happening in this level to make it really awe-inspiring

Environment art: Gabe Zumberge
Design: Jonathan Ballard
Visual Effects: Sean Applegate
Materials: Albert Soto
TechArt: J Tuason
Sky painting and lighting support: Anna Roan

https://www.artstation.com/gabez
https://www.artstation.com/annaroan
https://www.artstation.com/seanapplegate
https://www.artstation.com/asoto
https://www.artstation.com/jtuason